Maoz Nagauker
User Experience Designer

FIFA 23
UX/UI
Vancouver
2023
Learn to Play
Project Role: Contributed to the initial design phases of Learn to Play ’24, leveraging insights from FIFA ’23 feedback, analytics, and user experience research to inform the development of Training Centre 2.0.
Volta/Pro Clubs
Project Role: Designed solutions for the Volta Store bundling, Pro Clubs Main Menu, and Post Match flow, ensuring consistency across game modes.
Main Menu & New Navigation
Project Role: Defined initial AI using balancing systems and developed interactive prototypes for user testing top-level navigation.

Vision Concept for Training Centre
Some of the screens I worked on.




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FIFA 23
UX/UI
Vancouver
2023
Learn to Play
Project Role: Contributed to the initial design phases of Learn to Play ’24, leveraging insights from FIFA ’23 feedback, analytics, and user experience research to inform the development of Training Centre 2.0.
Volta/Pro Clubs
Project Role: Designed solutions for the Volta Store bundling, Pro Clubs Main Menu, and Post Match flow, ensuring consistency across game modes.
Main Menu & New Navigation
Project Role: Defined initial AI using balancing systems and developed interactive prototypes for user testing top-level navigation.

Vision Concept for Training Centre
Some of the screens I worked on.




Previous
Next Project
FIFA 23
UX/UI
Vancouver
2023
Learn to Play
Project Role: Contributed to the initial design phases of Learn to Play ’24, leveraging insights from FIFA ’23 feedback, analytics, and user experience research to inform the development of Training Centre 2.0.
Volta/Pro Clubs
Project Role: Designed solutions for the Volta Store bundling, Pro Clubs Main Menu, and Post Match flow, ensuring consistency across game modes.
Main Menu & New Navigation
Project Role: Defined initial AI using balancing systems and developed interactive prototypes for user testing top-level navigation.

Vision Concept for Training Centre
Some of the screens I worked on.




Previous
Next Project